
Metal Gear Solid Peace Walker USA PSP-pSyPSP
Genre: Modern Action Adventure
Platforms: PSP
SIZE : 1.35 GB
Description:
Metal Gear Solid: Peace Walker marks the return of the world-renowned stealth-action series. Hand-crafted by series creator Hideo Kojima, the all-new sequel delivers an original game design, story, and scenario as it picks up where Metal Gear Solid 3: Snake Eater for the PlayStation 2 leaves off.

A mysterious military force equipped with the latest weapons, called Peace Sentinels, has established a presence in Costa Rica in late 1974. The Costa Rican government cannot do anything about them because the country’s constitution bans the creation of an armed forces. The nation has secretly tapped Naked Snake and his Militaires Sans Frontiиres (Soldiers without Borders; Outer Heaven’s predecessor) mercenary group to turn back the threat, which could endanger the balance of power between the East and West.
Some changes are made to the standard Metal Gear Solid formula. Movement is done on the analog stick; actions such as co-op actions use the directional-pad; melee actions, which include multiple throws into crowds of enemies, use the R button; and weapons use the L button with the R button. Players will be unable to move while lying down, and will also have to crouch in order to pick up items. There is also an option to switch to the style of gameplay used in Portable Ops. The game itself can only be paused when the PSP is in Sleep mode instead of opening the menu.

The game will feature a heavy emphasis on co-operative gameplay, with two players in main missions and up to four players in boss missions. Players can choose one of four different Snakes with different layouts:
- Battle Dress (Armored) Snake – features heavy weapons and high defense at the expense of mobility and stealth.
- Naked Snake – moves faster and has heavy weapons at the cost of lower defense and stealth.
- Jungle Fatigues Snake – balance of stealth, speed, defense, and weapons.
- Stealth Suit Snake – design for extreme stealth at the expense of attack power.

There are several actions that can take place when two Snakes are next to each other. ‘Snake-in’ allows players to hold on to each other as one player leads the way, also allowing the Snakes to fire on the move. Other co-operative actions include holding up closing doors, performing CPR on fallen comrades, sharing items, and acting as a spotter for other players whose vision is obscured. There is an updated CQC system and a new prisoner evacuation system (using the Fulton Skyhook) along with the ability to move while crouched and the over-the-shoulder shooting view as seen in Metal Gear Solid 4.
The cardboard box used to hide from enemy soldiers now appears to have different variations, with the inclusion of a “Love Pack” (big enough for two players) and a tank design. They can also be dropped from the inventory and used as footholds to reach higher areas. Aside from the sonar system featured in Portable Ops, players will also be able to use an early version of the Soliton radar system from Metal Gear Solid. The game will feature the camouflage index system from Snake Eater, but the player will not have the ability to change camouflage uniforms as it will be entirely based on movement and position.
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